THE GODS
AND GODDESSES OF MARKIN
Mane:
Father of the Gods.
The God of
Light.
He is represented as the
Blacksmith.
Mane is one of the
first gods.
He is the husband
of Mara the Mother
Goddess.
He created the Dragon, Smarellren and the Dwarves.
With the help of Lan, the War God, he created Zepperillion, Lord of
the Balance.
He is honored by
the T'Serril.
Symbol:
The Anvil. The Schools of Power that his clerics use are:
Guardianship, Healing, Combat, Protection, Creation,Light, Metal Work,
Rulership, Race and Good.
He is
described as looking like a tall human male, with grey eyes and
midnight black hair.
He is
usually dressed in white robes.
Alignment:
Lawful Good.
Hulanie: Goddess of Knowledge.
Mane's sister.
She is
represented as the Wise Lady.
Hulanie is one of the first gods.
She is the wife of Lan, the War God. Mother of Pe, God of Peace
and Ahara, Goddess of the Stars.
She is one of the teachers and guides to the Witch-Warriors and Macx.
Honored by the Lizard People, also know as the Lithari.
Symbol:
An Open Book.
The Schools of Power her clerics use are: Healing, Necromancy,
Summoning, Wisdom, Ancestors, Culture, and Literature.
She is described as looking like a short pretty human woman with
fiery red hair and golden eyes.
She is usually dressed in green and gold robes.
Alignment:
Lawful
Neutral.
Manta:
God of Darkness.
Mane's
brother.
Manta is one of the
first gods.
There is no
representation of him as he is banished.
He gave Time to the World of Markin.
With the help of Mara, the Mother Goddess, he created Humans.
He is the father of the god Zerraphalias and the goddess Malaianna.
He is honored by the Changelings, also known as the Meihinar, until
Hulanie freed them from his power. He's bound under a misty island off
the coast of the continent Jhenicar.
The Schools of Power his clerics use are:
Race, Everything, Evil.
He is described as looking like a tall human male, with midnight black hair
and yellow gold eyes.
He is
dressed in black armor.
Alignment:
Chaotic Evil.
Shae:
The Goddess of Nature.
Protector of Nature and the Creatures of the World of Markin.
She is the wife of Pe, the God of Peace.
Honored by the Swanmays, also known as the Deshren.
Symbol:
The Tree.
The Schools of Power her clerics use are:
Nature,
Agriculture, Animals,
Elemental Forces, Earth, Vegetation and Race.
She is described as looking like a tall shapely human female, with
brown hair and hazel eyes.
She
is dressed in dark brown and green robes.
Alignment: Neutral.
Goddess: The Dark Lady of the Magics.
She is described as the Goddess Who is Yet to Come.
She is the Daughter of the Daughter of Knowledge, and the Lord of the
Wood.
Her presence is bound to
the God Zepperillion, Lord of the Balance.
Referred to as Dee by him, only Zepperillion can see her, unless she
chooses otherwise.
Honored by
the Ashlinel. Symbol:
A
Sphere or Circle.
The Schools
of Power her clerics use are:
Magic, Peaceful Death, Life-Death, Rebirth, Messengers, and Time.
When she wishes to make an appearance, she is described as looking
like a half-elf female, with dark blonde hair, and green hazel eyes.
She is dressed in blue and grey robes.
Alignment:
Chaotic
Neutral.
Mara:
The Mother Goddess.
She came to
Mane from the sky above the World of Markin.
She is represented as the Holy Mother.
Wife of Mane, Father of the Gods. Mother of Dav, God of the
Sea, and the twin Goddesses, Dari of the Sun, and Anee of the Moon.
Mara, with the help of Dari, Anee and Ahara, gave the World of Markin
seasons.
Manta tricked Mara
into creating the Humans.
Symbol: A Cloud.
The
Schools of Power her clerics use are:
Wind, Birth, Community, Fertility, Marriage, Race and Seasons.
She is described as looking like a tall human female, with raven black hair
and dove grey eyes. She is usually dressed in midnight blue and black
robes.
Alignment:
Lawful Good.
Lan: War God. Pulled from the Fire and Lava of Firi Mountain, by the Goddess Hulanie. He is represented as the God of Fire. Husband to Hulanie, Goddess of Knowledge. Father of Pe, God of Peace, and Ahara, Goddess of the Stars. He helped Mane create Zepperillion, Lord of the Balance. One of the first Teachers and Guardians of the Witch-Warriors and the Macx. Teacher of the Sword Masters and Mistresses. Symbol: Two Crossed Swords. The Schools of Power that his clerics can use are: War, Fire, Competition, and Redemption. He is described as looking like a tall human male, with fiery red hair and bronze eyes. He is dressed in gold and bronze armor with two crossed swords hanging down his back. Alignment: Lawful Neutral.
Zepperillion: Lord of the Balance.
He was created by Mane, Father of the Gods and Lan, the War God.
Commonly referred to as the One Who Broke the Magic of Markin,
Zepperillion is bound the Dark Lady of the Magics.
He is guide to the Champion and Enchantress of Owl Castle.
He is also the protector of the Clans of Xar, as they built Owl
Castle for him. Symbol:
The Balance.
The Schools of
Power his clerics use are:
Strength, Thunder, Balance and Justice.
He is described as looking like a tall human male, with black hair
and blue grey eyes.
He
is dressed in either black and white robes or armor. Alignment:
Neutral Good.
Dav:
Lord of the Sea.
The son of
Mane, Father of the Gods and Mara, the Mother Goddess.
He was created when Mane and Mara reached into the waters of the
World of Markin and drew him out.
Symbol:
A Wave.
The Schools of Power his clerics use are:
Sea, Water, and Oceans.
He is represented as having bluish tinged skin, with blue green eyes and
white hair.
He is dressed in
blue green wave like robes. Alignment:
Chaotic Neutral.
Dari:
Goddess of the Sun.
She was
created by Mane, the Father of the Gods and Mara, the Mother Goddess, when
they reached up into the sky and brought the Sun closer to the World of
Markin.
Sister to Dav, Lord of
the Sea.
She is the Twin Sister
to Anee, the Goddess of the Moon.
Dari helped Mara, Anee, and Ahara to create the Seasons of the World
of
Markin.
Symbol:
The Sun.
The Schools of Power her clerics use are:
Sun, Lightning, Dawn, and Seasons. She is represented as
looking like a human female, with golden hair and eyes.
She is usually dressed in golden robes.
Alignment:
Lawful Good.
Anee:
Goddess of the Moon.
Created by
Mane, Father of the Gods, and Mara, the Mother Goddess, when they brought
the moon closer to the World of Markin. Anee is the Sister of Dav,
Lord of the Sea, and Twin Sister to Dari of the Sun.
She is also the Wife of Narith, the God of Fate and Music.
Anee is also known as the Goddess of Love.
She helped Mara, Dari, and Ahara to create the Seasons of the World
of Markin.
Symbol:
The Moon.
The Schools of
Power her clerics use are:
Moon, Love, and the Seasons. She is represented as having silver hair
and eyes. She is usually dressed in silver robes with a moonstone
hanging around her neck.
Alignment: Neutral Good.
Pe: God of Peace. Son of Lan, the War God and Hulanie, Goddess of Knowledge. Created by Hulanie and Lan's love for each other. Brother to Ahara of the Stars. Husband to Shae, Goddess of Nature. One of the original teachers of the Witch-Warriors and Macx. Symbol: A Dove. The Schools of Power his clerics use are: Peace, Prosperity, and Trade. He looks like a human male with brown hair and grey eyes, wearing brown and grey robes. Alignment: Lawful Neutral
Ahara:
Goddess of the Stars.
Daughter
of Hulanie, the Goddess of Knowledge, and Lan, the War God.
She was created from the shining lights of the nighttime sky.
She is also called the Lady of the Stars, or the Huntress.
She is the Sister of Pe, the God of Peace.
Ahara is also the Wife of Bhenir, the God of Luck.
Together, Ahara and Bhenir created the Elves
of Markin.
Ahara also helped Mara, Dari and Anee to created the Seasons of the
World of Markin.
Symbol:
Shining Star.
The Schools of
Power her clerics use are:
Stars, Hunting, Darkness, Sky, and Race.
She is represented as looking like a female elf, with
dark red hair and blue green
hazel eyes.
She usually carries
around a bow and a quiver of arrows,
to dispense the justice of the Hunt.
Ahara is usually dressed in dark blue and silvery grey robes.
Alignment:
Lawful Neutral.
Narith: God of Fate and Music.
Dragon's Son.
One of the
Dragon's Children.
He is
Husband to Anee, Goddess of the Moon.
Created by
the Dragon to arrange the Fate of the Races of the World of Markin.
Symbol: The Lute.
The Schools of
Power his clerics use are: Fate, Music, Arts, Crafts, and Oracles.
He is represented as looking like a human male with black
curly hair and grey eyes.
He is usually dressed in black and grey robes.
He
carries around a lute,
that he plays all of the time.
Alignment:
Lawful
Neutral.
Bhenir: God of Luck and Thievery.
Dragon's Son.
One of the
Dragon's Children.
He
helped Ahara create the elves.
Brother to
Narith, God of Fate and Music, Illythkyn, God of Trickery, and Shakari, Goddess of Mischief.
He is also the
Husband of Ahara of the Stars.
Symbol:
The Dragon.
The Schools
of Power his clerics use are:
Luck, Fortune and Good.
He is
represented as an elf with dark blonde hair and
amber eyes.
He is
usually dressed in brown and green robes.
Alignment:
Chaotic Good.
Illythkyn: God of Trickery
and Thievery.
Dragon's Son.
One of the Dragon's Children.
Smarellren created Illythkyn to counter Manta's creation of Zerraphalias. Illythkyn is the Brother to Narith, God of Fate,
Bhenir, God of Luck and Shakari, Goddess of
Mischief.
Symbol:
A Pair of Dice.
The
Schools of Power his clerics use are:
Trickery and Good.
He
is represented as having golden blonde hair with
amber eyes, dressed in dark amber robes.
Alignment: Chaotic Neutral.
Shakari:
Goddess of Mischief and Thievery.
Dragon's Daughter.
One of the
Dragon's Children.
Smarellren
created Shakari to counter Manta's creation of
Malaianna.
Shakari is
the Sister of Narith, God of Fate, Bhenir, God of Luck and Illythkyn, God of
Trickery.
Symbol:
Three Cups and a Gem Stone.
The Schools of Power her clerics use are:
Mischief and Good.
Shakari is
represented as having long blonde
hair and amber eyes, dressed in amber robes. Alignment:
Chaotic
Neutral.
Jynara: Daughter of the Royal House of Willow Forest. She is the true goddess of Memory for the
world of Markin.
She is
represented as an elf lady, wearing a green silk shirt and brown leather
pants of an adventurer.
Her cloak can become a set of large leather wings, if she wishes.
At her side is a sword that she uses to combat Vaydeth the
Mother of Memory.
Her
clerics can use the following spheres for their magic: Thought and Memory.
With Shae, she watches over the Deshren. Her symbol is the seal of the Royal House of Willow
Forest, which is a large Willow Tree in full bloom. Alignment:
Lawful
Neutral.
Zerraphalias: Lord of Devils and Demons.
The Horned God.
He is
the Son of Manta.
Brother to Malaianna, Goddess of Evil.
Zerraphalias
was created by Manta in the Dark Mountains on the Continent of Jhenicar.
He is
the Patron of Sorcerers.
He wishes to dominate the World of Markin for his father, Manta.
Symbol:
The
Ram.
The Schools of
Power his clerics use are: Disease and Evil.
Zerraphalias is represented as having red blonde hair, gold cat's eyes, hooves for
feet, and rams horns on his head, dressed in black
fur robes.
Alignment: Neutral Evil.
Malaianna: Goddess of Evil
and Violent Death.
The Dark
Hooded Lady.
She is the
Daughter of Manta.
Sister of
Zerraphalias, Lord of Demons.
Malaianna was created by Manta in the Dark Mountains on the Continent of
Jhenicar.
She is the
Patron of Sorcerers.
She
wishes to rule the World of Markin for her father,
Manta.
Symbol:
A Skull.
The Schools of Power her
clerics use are:
Death
and Evil.
She is
represented as having black hair and eyes, with
white skin and vampire fangs, wearing a hooded black
robe.
Alignment:
Lawful Evil.
Myrkalla: Lady of the
Night.
Queen of the Nightmares.
Wife of Manta.
She was locked
away by Mane and the other
Gods, when the first world was destroyed.
Symbol: A Black Horse with Fiery Eyes.
The Schools of Power her clerics use are:
Fear and Madness.
She is
represented as having dead white skin, black hair,
dead grey eyes, and wearing a black flowing wing like cloak.
Alignment:
Chaotic Evil.
Sythaneth: Goddess of Destruction and Chaos. She was locked away by Mane and the other Gods when the first world was destroyed. Symbol: A Broken Shield. The Schools of Power her clerics use are: Chaos and Combat. She is represented as a golden lady in full blood red armor, with a bloodied two handed sword. Alignment: Chaotic Evil
Vaydeth: Lady
Memory.
She is also known as
the Queen of the Gods.
She is Mane's,
Hulanie's and Manta's mother.
She is constantly in contention with the Goddess Jynara, who she feels is the userper of the titles
and duties of the goddess of Memory.
She was locked
away by Mane and the other Gods when the first world
was destroyed.
Symbol:
A Closed Book.
The
Schools
of Power her clerics use are:
Thought and Memory.
She is represented as a short pretty woman with
golden hair and eyes.
She is usually dressed in red
and gold robes.
Alignment:
Lawful Evil.
Takarav: Lord
of the Storms.
He was locked
away by Mane and the other Gods when the first world was destroyed.
Symbol:
A Lightning
Bolt.
The Schools of Power his
clerics use are:
Weather
and Elemental Forces.
He
is represented as a tall bright silvery haired
individual with silver grey eyes, dressed in silver
grey armor.
Alignment:
Chaotic Neutral.
Zycareth: The Forger.
He went into self imposed exile when
the first world was destroyed by his creation of
Technology.
Husband to
the Goddess Dakav, Keeper of the Gates.
Symbol:
A Forge.
He is the
Patron of
the Mage Smiths.
The Schools of Power his clerics use are:
Creation.
He is represented as a tall
well muscled man with thick jet black hair and green eyes. He usually carries around a mallet to create
weapons and is dressed in a blacksmiths leather
apron.
Alignment:
Neutral.
Dakav: Keeper of the Gates.
She
was the guardian of the
gate that held Myrkalla, Sythaneth, Vaydeth,
Takarav, and Zycareth imprisioned.
She originally
kept watch on the gates between the worlds, until
the first world was destroyed.
She is the wife of
Zycareth, the Forger.
Symbol:
An Archway.
The
Schools of Power her clerics use are:
Travel and
Guardianship.
She is
represented as a tall brunnett
with grey eyes, wearing a rose colored robe.
Alignment:
Neutral.
The
Dreaming: She offers
the races of the world their hopes and
dreams.
She was
imprisioned on the Dream Plain by
Vaydeth, Lady Memory, just before the war of the
Gods on the First World.
She is Myrkalla's sister.
The Schools of Power that her Clerics use are: Illusion and Charm.
She
is depicted as having many faces as she does not look the same way twice. Symbol:
The Rainbow.
Alignment:
Lawful Good.