Size: |
Small |
AC Bonus |
+1 |
Skill Points |
+1/level |
Weapon Focus |
Long Sword |
Base speed: |
Land 20 |
Hit Dice |
1d8+1 |
Attack Bonus |
+1\-3 Grapple\+1 Ranged |
Initiative |
+1 |
Strength: |
-2 |
Dexterity: |
+2 |
Wisdom: |
0 |
Constitution: |
0 |
Intelligence: |
0 |
Charisma: |
+1 |
Comeliness: |
0 |
Initiative |
+1 |
Curiosity |
+2 |
Fortitude |
+4 |
Reflex |
+2 |
Will |
0 |
Hide |
+4 |
Jump |
+2 | Climb | +2 | Grapple Check | -4 |
Move Silently | +2 | Listen | +2 | Saving Throw Bonus | +1 | Moral Bonus vs Fear | +2 |
Like
Satyrs, Halflings are one of the Nature Races of Saivryth. Their
connection to the land is legendary. They are known for their love of
their fields and flocks. Most Halflings,
if they are not followers
of their Mother Lord,
Braivanna Briar and Father Lord, Ethanian Storin, tend to follow the Nature
Goddess or the Goddesses of the Harvest.
Halflings stand about 3 feet tall and usually
weigh between 30 and 35 pounds. They have brown or black eyes. Halfling men
often have long sideburns, but beards are rare among them and mustaches almost
unseen. Halflings prefer simple, comfortable, and practical clothes. Unlike
members of most races, they prefer actual comfort to shows of wealth. Halflings
reach adulthood in their early twenties and generally live into the middle of
their second century. As a halfling, you can easily hide from notice, even using
other people as cover. Halfings are inclined to be affable and get along well
with others. Halflings speak Halfling and Common.
Halfling Traits (Ex): Halflings possess the following racial
traits.
COMBAT
Halflings prefer to fight
defensively, usually hiding and launching ranged attacks as the foe approaches.
Their tactics are very much like those of elves but place more emphasis
on cover and concealment and less on mobility.
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